EKONOMI POLITIK PENGEMBANG GAME LOKAL: Spasialisasi dan Ekspansi Bisnis PT Git Solution dan Noobzilla di Yogyakarta

Jusuf Ariz Wahyuono


This research highlights the dynamics of the development of the gaming industry in Yogyakarta. This study uses a political economy approach and in particular will focus on one aspect of the political economy in Vincent Mosco's perspective, spatialization. The findings of the study found that the two game developers in Yogyakarta had different characteristics, both resources, to ways to gain profits. This difference determines each developer to expand their business. Where, PT GIT Solution expanded its business by forming GIT ALLIANCE, while Noobzilla expanded its business by creating products (games) that were easier to port. The role of government in the game industry nationally and locally can be seen from the role of BEKRAF, and JDV. Even so, this role is considered not optimal in shaping the ecosystem of the gaming industry, which is indicated by the support that is not comprehensive to other industries (eg publishers), and there are lacks of specific regulations related to the gaming industry that support the development of local gaming industry.


To cite this article (7th APA style):

Wahyuono, J. A. (2019). Ekonomi Politik Pengembang Game Lokal: Spasialisasi dan Ekspansi Bisnis PT Git Solution dan Noobzilla di Yogyakarta [The Political Economy of Local Game Developer]. Journal Communication Spectrum, 9(2), 125-142. http://dx.doi.org/10.36782/jcs.v9i2.1954


Game Industry; Business Expansion Strategy; Resources; Media Political Economy; Industrial Ecosystem


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